Welcome to the Learning Design Community Hub.
We hope this can be a place where Penn State staff and instructors working with instructional technology can communicate and collaborate. The site is divided into several special interest topics including Accessibility in Courseware, Clickers in the Classroom, Games in Education, PSU Tech News, Random Topics and others. Contact tlt@psu.edu if you are interested in creating another special topic forum.
There are several ways to use this site:
If you're looking for material from the TLT Research Site, please check our Reorganization page.
FYI - The Educational Gaming Commons is looking for proposals to adapt or develop Educational Games. Deadline is Feb 28, 2010.
The EGC is looking for proposals in 2 categories – either adapting a commercial game to an educational environment or developing a small scale original game for use in a particular curriculum at Penn State.
Details are at http://gaming.psu.edu/2010GamingInitiative
This Educational Gaming Commons brownbag session will introduce how the online game Kingdom of Loathing relates to game researcher Richard Bartle's four player types. Implications for game development will conclude the session.
Objectives:
As you may be aware, the Blogs at Penn State team has migrated much of its documentation to the ITS Knowledge Base.
If you have been using the older Blog support information on http://blogger.psu.edu, please be aware that this site will be discontinued by May 12. See http://tlt.its.psu.edu/about/news/2010/blogscommunitydiscontinued for information.
To access the updated documentation, it is recommended that you go to http://blogs.psu.edu and click the "Support" tab, then type keywords into the search field.
A project that I and other members of the Media Commons staff (formerly DMC) are a set of case studies of how several Penn State courses are assigning video projects. The courses include ECON 2, English, kinesiology and marketing.
We tried to describe the projects, the workflow for the student and the grading rubrics. I think we're getting a good idea of what's working and ideas for different video projects.
To see the cases, go to
http://mediacommons.psu.edu/faculty
(Or go to the Media Commons home page and click the mortarboard logo).
If you haven't seen this story, the Digital Media Commons is now the Media Commons. For story details, please see http://tlt.its.psu.edu/about/news/2010/digitalcommonschangesname
The new Web site is http://mediacommons.psu.edu, but the old URL will continue to work for the following year.
FYI - ITS Training is currently running a survey aimed at instructors and staff at
http://www.surveymonkey.com/s/PHTTNYJ
Deadline is Jan 29, 2010.
FYI - Don't forget to submit a response yourself.
This semester, the Educational Gaming Commons will be hosting a series of luncheon brownbags, usually on the 3rd Thursday of the month.
At the first luncheon we will demo the Typo! game and hopefully brainstorm on games and activities to improve writing.
Date: Thursday, 21 January 2010
Time: 12:00 - 1:00 PM
Location: 202K Rider
Adobe Connect Room - https://breeze.psu.edu/egcbrownbag
well especially i would like to share and discuss psychological aspects pertaining to web design. web design must be in such a way that it can retain visitors.
Human psychologits called this metaphor analysis...
your views are welcome to this post.
A Penn State hosted chat tool is available. This may be suitable for situations in which the users want to avoid a commercial service. See the ITS Tech News item at http://news.its.psu.edu/story-1162.
I haven't tested this myself, but at the ITS Knowledge Base (http://kb.its.psu.edu/node/558), now in a newly revised Drupal format.