Three-D Modelling Primer

If you're experimenting with 3D, either for Second Life or some other modelling programming, there's a lot of new terms to master. This is a very basic site I found which describes some of the terms for 3D modelling. There are also links to more math oriented articles, like the history of the Bezier curve.

http://members.cox.net/mathmistakes/graphics3d-1.htm