LDSC 09 Session 3 Game

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Contents

Learning Design WrestleMania

Benefits

The cards touch on many of the current issues with which learning designers are wrestling. By capturing the team answers, we have a starting point to address these issues. Potential focus groups within the LD Community could emerge from this.

Instructions

Before starting:

  1. The day before the game is played, set up a page on the Berkman site with a "Question" for each team. For example, one question would be "Virtual Presence"
    1. http://cyber.law.harvard.edu/questions/LDSC09Game
  2. The day of the game, hand out four cards to five or six non-players. They will later distribute them.

Game Play

  1. Announce to audience: "Please self organize into teams of 4-5 people." Give them no more than two minutes to do so.
  2. Have five or six non-players with cards hand ONE card to each team.
  3. Announce to teams: "Your job is to answer the question on the card. You have 15 minutes to do so. Be short and sweet! One team member will report your answer to the audience via the Berkman Question Tool, so pick that person as you wrestle with your issue. Go!"
  4. Show URLs for Berkman Tool.
    1. cyber.law.harvard.edu/questions/LDSC09GameQ1 Q2, etc.
    2. Look on the back of your card. Add that to cyber.law.harvard.edu/questions/LDSC09Game for your Question URL. For example, if you have Q1, your URL would be cyber.law.harvard.edu/questions/LDSC09GameQ1
    3. Go to your URL to enter your team's answer to your question. Create a new question on that page, then enter your answer.
    4. You will need to break your answer up into 255 character chunks, so you may need multiple posts. Simply reply to your first post to add more info.
  5. Announce when five minutes have passed, 10 minutes, 13, 14 minutes.
  6. Announce all stop after 15 minutes have passed.
  7. Ask audience to vote for each topic on best team answer. Teams can vote up their own team.
  8. Announce the winner! Give the team members some minor gift (TBD).
  9. Debrief. What worked, what didn't? How can you use this in a class?

Cards

Virtual Presence

How have you struggled with your professional and personal presences on sites like Facebook and Twitter? How have you resolved conflicts?

Digital Publishing

How have the best examples you've seen of blogs and wikis changed the teaching and learning conversation, and sharing academic work online?

Exploration

Staff are encouraged to spend time exploring blogs and other social media. How do you find the time? How do you share what you learn?

Open Educational Resources and Creative Commons

How are you using or planning to use OERs and CC licenses? How do we encourage faculty to share content and use CC licenses on their content?

Media Sharing Sites and Social Bookmarking

Flickr. Slideshare. Delicious. How do you use these tools to effectively communicate with other people in the learning design community?

TLT Symposium, Summer Camp, and Tailgate

Bam! How do we kick these events up a notch? Should we have more of these types of events? If so, around what specific topics?

Who's in Charge?

Many faculty continue to lecture. If the Sage on the Stage becomes the Guide on the Side faculty lose some control. How do you help structure learning experiences so faculty embrace this idea?

Learning Design Community Hub

The concept here is community discussions and additions to add to a growing knowledge base. What direction should the Hub take to encourage learning designers to participate?


Graphic Sample of Cards

PSULDcardsRevised.jpg

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