EGC Update October 23 2009
From ETS
Contents |
Open Issues
The following remain open issues:
- Lab PC game software remains inconsistent from machine to machine.
- Jason Wolfe now has a G-doc template to track issues.
- Still working on this.
Resolved Issues
- N/A
EGC PR & Materials
- N/A
EGC 2009 Engagement Initiative & Game Development
- Mary Shoemaker
- 4 playable levels at this point.
- http://gaming.psu.edu/Projects/chemblaster
- Bim Angst
- Development continues.
- Jason Wolfe is traveling to Schuylkill with Brett during the eLSS interviews this coming week.
- E. Pyatt - Reviewed Typo test with Jason W. Was able to create a sample exercise. Needs instructions, but interface OK for now.
EGC Community Site
- Working on site redesign. Current site is difficult to navigate.
- No work this week.
EGC Faculty, Individual Consultations
- Met with Henry Morello, Theater Arts
- Will build a small theater in Second Life for his students to experience set building issues. No timeline yet - this is for next summer at the earliest.
- E Pyatt - Set up meeting with Mark S and Jason K for Monday PM to discuss training logistics for SimHealth use in Mark's class.
Weekly Meetings
- N/A
Misc.
- HP reps visited EGC Lab on Oct. 15
- Blizzard visit to PSU set for Dec 3.
- Arranged via Bart.
- Info session - Looking for recruits.
- Promo via Derick, students clubs, etc.
- National Gaming in Lib Day Nov 13
- Chris Stubbs is coordinating.
- EGC will demo Typo and Chemblaster for user feedback.
